In times of troubles, artists usually get to work. One father is taking his troubled time and creating a game as he deals with his son’s cancer.
In video games, very generally speaking, there’s a hero, a villain, and you get from Point A to Point B. But in Ryan Green’s That Dragon: Cancer, the equation changes.
Green, a video game developer by trade and a father of four, created That Dragon: Cancer as a way to not only focus his own emotion about his son’s illness, but to help others walk in the shoes of a family dealing with cancer.