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The Simpsons Turns 25: Episodes That Your Kid Can’t Even
6 years ago

The Simpsons Turns 25: Episodes That Your Kid Can’t Even

I Can't Even!

The 25th anniversary of The Simpsons was this week! The half-hour sitcom began airing way back on December 17, 1989!

If you were raised on the humor of The Simpsons, as I was, you might have a bevvy of insults and comebacks culled straight from the show. For a hot-90s-minute, I was requesting that people “don’t have a cow, man” or for people to “eat my shorts”. Everything was totally coming up Milhouse whenever I dropped a Simpsons joke.

But that didn’t mean that younger-me understood every episode. The Simpsons really wasn’t a kid’s show, but we all somehow watched it. As a child, I had a limited frame of reference for all of the humor – and while this made the show appeal to both younger and older generations, it also made the show great to re-watch now that I’m an adult. Some of those jokes I missed as a kid really hit the mark now.

That being said, there are definitely episodes that your kids can’t even. Can’t even what? Understand? Handle? Come up Milhouse? Check out our list and suggest your own at the end!

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Old Games for New Kids: The Simpsons Hit & Run
7 years ago

Old Games for New Kids: The Simpsons Hit & Run

By  •  Originals

simpsons hit and run

In our series Old Games for New Kids, we suggest a great past-generation game to play with your new-generation children.


The Simpsons: Hit & Run (2003)
by Vivendi Universal – GameCube, PlayStation 2, Windows, Xbox

I love sharing video games with my daughter, but I’ll admit that, lately, I’ve been a little concerned about HOW she plays video games. My kid is six, so the majority of games she plays are either touch-based games on the iPad or motion controller games on the Nintendo Wii. And, as a guy who grew up in the Nintendo generation, I wanted my daughter to spend some quality time with a more old school controller – i.e. a rectangular thing you hold with some kind of directional pad and/or stick and some kind of A/B button configuration. So I set out looking for older controller-centric games that might catch her interest and be simple enough in their design to help her get comfortable using an iconic action-button gamepad design. And the game I landed on was 2003’s The Simpsons Hit & Run.

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